Game
Project: Roxy's

4 months ago

i really wanted to integrate some of the original roxy's characters into the story of P:R, so i had this idea that isaac smith would appear/be mentioned in-game... im not sure how i can make that work though

here's a design I made for him!




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meet Scratchy & the Code-dets!

these special robotic helpers have helped kids at Scratchy's Imagine Program make their own projects for several years... that is, until Scratchy started acting.. weird.

and don't ask about Gobo.

while waiting for more entrants, i figured i should at least showcase the designs i have as of now

in order, we got Berry @odditythegoat , Siena @ChristianCeara4 , D3 @Aidan133 , and Patrick @LazyArtz

(i dont really like how D3 turned out, will redesign)

hey hi sorry for not being active for a looooooong time!

unfortunately no game updates as of now (life got busy and mental health tanked some mad damage) but heres a follow up to that post about old PR models!

these are the absolute first and... yeah.

official designs for alex and charlotte :o

ive been doodling a lot! mostly because im excited to get back to working on P:R but for now im still js chillin out (procrastinating)

is this parry window too small or too big?? (game runs at 60fps btw)

old project: roxy's vectors, back when the game's art direction and story were completely different

crazy to think that these are from the same game..

these arent even the oldest versions of the characters.. it gets worse...

helo. to keep you all occupied while im on break, im opening a q&a for project: roxy's or even just for me :p

you can ask anything, no guarantees that ill answer though, especially if it makes me uncomfortable

ask away!

ScrUG mechanic reveal: door parrying!

night 2 demo progress :p implementing night select!

roxy's doodles :D