Game
Fling

6 years ago

I refined endless a bit...




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Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.

Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Devlog 1: Context & Background

Introducing the world of Dark Queen: A Journey into Myth, Legend, and History

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

Behind the Scenes look at how the Endless mode works

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.