I've added a world map to connect the various dungeons. I'm getting faster at coding these things :-) I'm pretty happy with the map which I've crafted manually (woot!) with sprites from oryx: https://www.oryxdesignlab.com/sprites/
Next up
Not a mockup
Creating the game's page on GJ, new team: Evil
Pixel Card Wars: How gamedev proceeds (hand design)
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Back to indie dev...
Pixel Card Wars: new cards: spells and items
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
Completing the board
0 comments