If all goes well, Q3 2025 is still my current release window, which has been the case anyways, though it may be at most Q2 2026 if things go really rough.
Next up
Gave him a striped shirt and some spikier hair.
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!
Da eepy.
Finally re-did the designs for the main trio in my new style.
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