Game
Muppy Muddington Tale
1 year ago

I've been taking proper programming courses over the last few months or so(previously I've pretty much been self taught). Muppy Muddington Tale is on hiatus so I can focus proper on school, however I fully intend to take what I learn to make it better.


If all goes well, Q3 2025 is still my current release window, which has been the case anyways, though it may be at most Q2 2026 if things go really rough.



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Gave him a striped shirt and some spikier hair.

Finally re-did the designs for the main trio in my new style.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Concept art for the first mini boss Ally Gater, I really like how she turned out.

After several shipping delays *it* has arrived DUN DUN DUN!!!

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Wanted to try my hand at digital painting, I like how it came out.

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

Tried to practice drawing some more with a certain hedgehog.

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total