Game
Fire Leaf Water




3 years ago

I've made 2 new exploding block types and of course I've also constructed new levels featuring exploding blocks.




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While working on level select for this game, I reviewed some levels and decided to update them. Here are some shots from the new and updated levels:

I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

This entry is for #BKMonstoberJackOLantern.

Anyways, this is Stack O' Lantern which can spew flames. Well, at least two of them.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#BKMonstoberImp

Another Monstober and Joltober combo : #Spider and Imp.

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.

Here are some shots of the new HUD and a new block:

Implementing new ideas and updating new levels are fun. However Ludum Dare has started so I'll be focusing there for now..

Today's #screenshotsaturday show shots of the updates:

There existed a mod

Called "Dark and Decrepit"

It was really short lived, so it was cancelled

Like with Revibe, I also directed it

So here's some idles and designs I made for it while it lasted

Not a lot, I'm not a fast artist, but still quality art

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select: