10 months ago

I've made progress on some things, more focused on cutting parts of the beginning of the story and reworking things... one of those is weapons.

I also tried ways to translate the project with some tools... but it was chaos in general .

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Weapon rework (In testing)

From now on, weapons increased different attributes than the base ones, each weapon will increase one type of these attributes.

Daggers: +Critics and +Evasion.

Swords: +Hit and +Counter-attack.

Staffs: +Magical Reflex and +Magical Evasion.

Instruments or toys: (Anything, they can have up to 4 attributes).

Weapons also differ in quality, the bigger the better... at the moment this is in progress.



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Yeslan City

Also known as "The City of Sands". Yeslan is the only place with life in the desert... despite being a very outdated city, its inhabitants are still happy in their city and with their Sultan.

Yesterday I implemented this... Quicksand.

It was something that I had yet to implement, and I finally have it, this will allow new things to be done in the areas .

Among things that I left pending... now when a character receives an X status (), their image can change to represent the status.

Not all states change the image, it is mostly negative states that will change the image the most.

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

So, the next implemented are the Equipment Augments, as their name says, improvements that you can add to weapons or armor, which add or add parameters to the equipment.

The quality range of the equipment will define how many improvements it can have.

New to Legion Hearts? Here’s what the game is all about.

WIP 1

Sandstorm system testing (Also heat),

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WIP Final

Sand storm and heat system... with battle included (Test).

Extra in article (With images):

Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

I've started some progress on the first desert location... and it was a little difficult to create some places, but so far so good. I also started with the creation of enemies, most of them based on Thaizon battlers .