Weapon rework (In testing)
From now on, weapons increased different attributes than the base ones, each weapon will increase one type of these attributes.
Daggers: +Critics and +Evasion.
Swords: +Hit and +Counter-attack.
Staffs: +Magical Reflex and +Magical Evasion.
Instruments or toys: (Anything, they can have up to 4 attributes).
Weapons also differ in quality, the bigger the better... at the moment this is in progress.
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