3 years ago

If I ever update MA1, I'll change the office a bit. Two distinct sides: laptop side and window side. Larger window makes it clearer how the mascots walk past your room and how they turn the power off. It also gives scrolling more of a purpose.




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Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

Working on the better camera shader.

Full lens, CCD, and transmission emulation.

First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)

Also shows off some of the enhanced entry area.

Toy Mary looking for an audience.

The Case of the Missing Cookies.

Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

Game.

It just keeps getting better and better.

I'm speechless