Game
FNaF World XL
1 year ago

Important Poll: Overworld Map Update Followup²


Just a quick poll to sort out some final details regarding the map's development.

(Also gonna mark the explanation as spoilers for anyone who has somehow not played far enough into either XL or the original FNAF World.)

So when playing in Normal (or Easy) mode, most everyone probably recalls that you never actually go anywhere once you get to the tent past Security. You get some vague text telling you that you are done and the game ends. This leaves a bit of a conundrum regarding the still-being-implemented hidden areas of the map. Should this area be revealed if the player can't actually reach it, or do I throw completionists a bone?

---

Option 1: Areas inaccessible in Easy and Normal mode will remain hidden, regardless of what is completed

Option 2: Areas inaccessible in Easy and Normal mode will be revealed upon getting the standard ending

Option 3: Areas inaccessible in Easy and Normal mode will only be unveiled when completing the "Update 2" ending

---

Also as an update on things, I have been chipping away at some fixes for V5 of the test build. I am kind of burnt out on some "fixes" though, so one bit of character dialogue will be removed.

Though given it involves fighting for Update 2 characters, I get the feeling people probably won't care to know why an animatronic Oscar wants to fight them.

Might have it ready soon. idk.

  31 votes Voting finished



0 comments

Loading...

Next up

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Can it be done?

(Also, Happy New Year)

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

I might be having too much fun with this process...

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.