Game
FNaF World XL
9 months ago

Important Poll: Skill Color Match


Okay, so I'll be the first to admit that this is a poll I really should've popped sooner in the game's development. But we'll do it now because I'm already waist deep in code.

Anyone who has played the original or XL for a long enough period of time will know that some skills don't necessarily match up with what their colors would indicate.

Esc Key? Yellow instakill. Cosmic Song? White AoE. Bubble Breath? Pink that technically does no healing.

There's a chance for me to do two things with these skills:

  1. I change the color of the button to match what they actually do (and also likely throw off future me who will most certainly forget about these changes)

  2. I add some additional mechanics to certain skills that I want to keep in their current color range (*cough* Slasher *cough*)

So, do I change up things to make (slightly) more sense?

---

Option 1: Keep things the same as they were, no color changes/adjustments

Option 2: Full send the idea, change colors and/or adjust skills

  47 votes Voting finished

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Figured it out.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

It's been a long time coming...

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

First signs of danger.

How about we change things up?

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

New project is having a fun, early outing.