Game
The Nays Origins

10 months ago

In this game dev log for The Nays Origins, I took a break from a lot of the actual development on my GameBoy game, other than playtesting, to work on the physical assets of the game. This included the box and cartridge art and instruction manual.




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In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.

Reflecting back on the development for Complex .net, I created a video where I talk about how we made the game here:

In this game dev log for The Nays Origins, I talk about some of the playtesting I did and how I created workarounds for bugs and limitations with the GameBoy. I also show some of the menus and the concepts I made before the final versions of those.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The Nays Origins is a puzzle adventure game for Game Boy where you play as Rotle, an otter with anxiety and strong mind abilities. Join him on his quest to recruit others like him, known as R Nays, and seal away the previous generation.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I created a game dev vlog for my 4th GGJ project, I Wanna Go Home! Watch the video to learn more about our process and what all went into this game:

In this game dev log for The Nays Origins, I talk about some of the background art and puzzles that I created for my GameBoy game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I created a board game called Nay Saga! In this short digital demo version of the game, you play with over 750 unique character cards through 2 game modes with distinctive rules. Check out the free play mode and database of all of the character cards!