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10
4 months ago

In this Week 11.

-Added a Chest Menu.

(Sadly, i got sick again, so i couldn't work very much)




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In this Week 2.

-Expanded the configuration menu.

-Added a basic (but broken) weapon system.

In this Week 1.

-Added a movement system.

-Added a basic aim system.

-Added a basic menu.

In this Week 4.

-Added an ammo inventory.

-Added a message system.

-Improved the ammo indicator.

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

In this Week 12.

-Created and finished the chest system.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Week 5

-Weapon menu is now visible.

-Models are now optimized.

-Added a Status Bar.

-Weapons can shoot bullets.

In this Week 7.

-Added a Nextbot (somehow scary).

*Still working to organize the game

Hoomanz! is a stealth-adventure game by @koffeecup that's PACKED with coziness and humor.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Complete our quests to get Hoomanz! trophies! 🏆

#gjbroadcast

In this Week 3.

-Fixed the weapon system.

-There is a menu of multiple weapon kinds.

-You can grab ammo.