
In this Week 2.
-Expanded the configuration menu.
-Added a basic (but broken) weapon system.
Next up
In this Week 5
-Weapon menu is now visible.
-Models are now optimized.
-Added a Status Bar.
-Weapons can shoot bullets.
In this Week 4.
-Added an ammo inventory.
-Added a message system.
-Improved the ammo indicator.
In this Week 12.
-Created and finished the chest system.
Welcome to your new vampiric life in the magical town of Moonlight Peaks. Experience life as a vampire in a magical town full of werewolves, witches, mermaids, and more!
Play the free demo: https://bit.ly/MoonlightPeaksSteam
In this Week 11.
-Added a Chest Menu.
(Sadly, i got sick again, so i couldn't work very much)
@PQubeGames
' K-pop Idol Stories: Road to Debut is the ultimate crossover between K-pop and Life Simulation!
Lead your group to stand out and conquer the hyper-competitive music scene.
Play the free demo: https://bit.ly/KPopIdolStories
Hello everyone!
I want to announce that i’m working on a new unnamed project. The project i’m working on is a customizable shooter game. The game will be released in early summer 2025.
The image is gonna be the logo, but it may change in the future.
In this Week 3.
-Fixed the weapon system.
-There is a menu of multiple weapon kinds.
-You can grab ammo.
Shroom and Gloom is a first-person, roguelike double-deckbuilder that brings you mobs of monstrous mushrooms and mountains of mega-combos!
It's also part of #NextFest!
Play the free demo: https://bit.ly/ShroomAndGloom
In this Week 9: Guess who's back
After taking a month break to reorganize my workspace and recover, i'm finally back to work and now i have a name for my game:
"Gunmen from Cyberspace"
Unfortunately, the game will be delayed to late summer.











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