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25
1 year ago

In this Week 2.

-Expanded the configuration menu.

-Added a basic (but broken) weapon system.




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In this Week 12.

-Created and finished the chest system.

In this Week 1.

-Added a movement system.

-Added a basic aim system.

-Added a basic menu.

In this Week 11.

-Added a Chest Menu.

(Sadly, i got sick again, so i couldn't work very much)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Week 4.

-Added an ammo inventory.

-Added a message system.

-Improved the ammo indicator.

@pm-studios is a Jolter to Watch who is doin' their part to publish awesome games and keep physical gaming alive! Their new game Bandit Trap launches on April 30! Complete the quest before it ends on May 5 and you'll get Coins!

In this Week 9: Guess who's back

After taking a month break to reorganize my workspace and recover, i'm finally back to work and now i have a name for my game:

"Gunmen from Cyberspace"

Unfortunately, the game will be delayed to late summer.

In this Week 5

-Weapon menu is now visible.

-Models are now optimized.

-Added a Status Bar.

-Weapons can shoot bullets.

Bandit Trap is Out Now!

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Quests inspired by the game are in your quest log now!

Check out the game: https://bit.ly/bandittraplaunch

In this Week 7.

-Added a Nextbot (somehow scary).

*Still working to organize the game