In this Week 6:
No updates. I’ve been busy doing tasks besides gamedev and had no time to work in the game. I’ve also taken some time to reorganize my workspace to deliver the best of the results. New updates till next week.
Next up
In this Week 4.
-Added an ammo inventory.
-Added a message system.
-Improved the ammo indicator.
In this Week 1.
-Added a movement system.
-Added a basic aim system.
-Added a basic menu.
Hello everyone!
I want to announce that i’m working on a new unnamed project. The project i’m working on is a customizable shooter game. The game will be released in early summer 2025.
The image is gonna be the logo, but it may change in the future.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
In this Week 2.
-Expanded the configuration menu.
-Added a basic (but broken) weapon system.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
In this Week 5
-Weapon menu is now visible.
-Models are now optimized.
-Added a Status Bar.
-Weapons can shoot bullets.
In this Week 12.
-Created and finished the chest system.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
In this Week 9: Guess who's back
After taking a month break to reorganize my workspace and recover, i'm finally back to work and now i have a name for my game:
"Gunmen from Cyberspace"
Unfortunately, the game will be delayed to late summer.










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