Game
Nay Saga

6 months ago

In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.




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In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:

As I worked on #No_Hacks, I created blog posts over on my Blogger. Now that the Game Jam is over, I'm posting that content over here for you to read how I went through the process of developing the game!

In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game đź›’ Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends: