๐ Read the full devlog article here:
https://michellerakar.blogspot.com/2025/01/nay-saga-devlog-3-digital-prototype.html
Next up
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:
Take a trip to Nostalgia Land in @JacksonG13
's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.
This survival experience takes heavy inspiration from Minecraftโs Skyblock!
Play the Steam Next Fest demo now: https://bit.ly/SkyWorld64













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