Game
Nay Saga

2 months ago

In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.




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In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:

World Bub is a card-based strategy game where you guide Piko through a gauntlet of battles in hopes of taking on the villainous Ducklin and becoming the World Bub champion. We made this game for this year's GGJ (theme: "Bubble").

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:

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Play the game for FREE on Steam https://bit.ly/steamlb2

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Celebrate the game's release by completing our quests!

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For this week's Nay Saga dev log, I walk through some of the early card designs and the initial paper prototype playtests I did to figure out some of the different game modes.

Over the past year, I've been writing devlogs about the process I went through for creating my board game, Nay Saga.

Check out my first post where I talk about how I came up with the game idea, card sketches, and the first iterations of the card layout:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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