Game
FNaF World XL
10 years ago

Introductions and such


For those of you who have stumbled upon this page, welcome!

FNaFWXL is a new game I’m working with (indirectly, and on my own), and hopefully the end result is something that can live up to the original game.

For what’s currently being worked on, most of my work on it is going into making/revamping the main roster of FNaF World, and some other characters in the same style. As of right now, roughly 29 of the 48 core members fof the rosters have had models made, as well as some more prominent NPCs, enemies, skills, and bosses. And a bit of Fazbear Hills.

Soon I’ll start throwing together the core mechanics of the Overworld, as well as tinker with the Battle system. I don’t have any set dates for when it’ll get done, but I’m aiming for some progress to be made over the coming weeks.

Until then I’ll plug in work when I can, and with any luck this will do good.



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This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

New project is having a fun, early outing.

Can it be done?

(Also, Happy New Year)

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

First signs of danger.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

That time of year again.

I think I know what needs to be done to shake up XL's next public appearance...

Suppose it was rude to take down the demo and not at least show off something as compensation.