
It begins !
Next up
This summer I made this custom textmode artwork for the next issue of Immersion, it will illustrate an article about robotic creatures. Used a custom tool I hid on my website here https://adelfaure.net/tools/liblab/ (it's a mess). Btw I'm open for work/commissions !
As I stopped to post on soundcloud I updated my website with a new music page 𝄠 There is new tracks, most of the old ones. Quality is variable but all is live-coded. No lazy load so you may have to wait before you hear anything https://t.co/QGcLwyqZ76
Textmode portraits
We gave trophies to the artists behind some of our favorite #SonicTransformation pieces!
All of the artists are tagged in the article! Go like their original posts.
Making a simple textmode platformer while working on The Wind through the Wheels engine. Don't know if I'll add lot of content but its fun to do https://adelfaure.net/lab/platformer/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Weird animating method : frames are square and their size are defined by document width. Number of frames is how many times can fit document width within height. I do this to avoid adding more shortcuts to my tool while continuing to use no menus at all
Get yourself some fellas today! 👨🌾
Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames
Finally found a way to make slopes!
I added 14 special characters with lines of different heights to the font. They are replaced during rendering according to the rounding of the Y coordinate of their "sprite" (one character large road segment)













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