Game
Immortal Oath
3 years ago

It's been a minute, hasn't it? In all honesty things have been hectic on my end for a while now so I had to put this little passion project on the back burner for a little while, BUT, it's back. I'm back and I absolutely can't wait to show you more IO!




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Falconworth, the first town / area in my upcoming RPG game "Immortal Oath". There's something quite peaceful about snowy areas in video games I believe.

Some odd things have been happening in Immortal Oath...

New scenes and characters incoming, with a few interesting changes

Immortal Oath is looking quite a bit different... but I can't tell why

A new challenger approaches...

It's about time I got around to cleaning up the UI. I never hated the old one, but with levels not being a thing in this game I think the new menu looks that much cleaner.

Old: Left - New: Right

One classic revenge subplot coming up

I've noticed a lot of issues with the previous battle system, so along with changes to that, I've added a few additional changes. I'm working on a much bigger update than this, but for now this should fix several issues.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?