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Sonic.EXE Allstars

1 year ago

It was finally time I'd announce this, but the first part of Allstars The Original Trilogy (known as Sonic.EXE Allstars Version 5) has been released!

With some SWD fixes imported, updated stages and such and a few more. Have fun waiting for other content




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Hello everyone, Primal here, coming here with a big development update, I won't go into too much detail, but there will be a big change that will be worth your while for Sonic.EXE Allstars, be sure to keep updated on the status and such of the project.

-Ownership Swap Update- SOH RECODED is now officially in the ownership of me, alongside that, Nickbear is a co-owner, don't worry, this page and the server will still be kept, and KoolTim will still be able to contribute to SOH RECODED as well.

So, you might've noticed that the legacy version of the original trilogy is gone, right? There's an explanation for that, currently we're gonna be sticking with one Allstars we're working on rn (Antho's Allstars rendition will remain here) expect changes.

A graphics "patch" is now in the original build This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)

-Log Update [2024-02-09]- Starting today, no more progress will be shown, why's that you may ask? Well I've pretty much learned throughout updates within these upcoming projects is to not show too much progress, health is more important either way -Primal

-Reasons behind some sprite change- To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.

A bit of a dev update here, gonna be reworking Overspread Classic, the last Overspread Classic update is not one I'm proud of, but with this one, it'll hopefully complete Overspread Classic with it's Original Intended Story and hopefully finish the it ^^'

Legacy 2.0 Update -Non-Widescreen Feature (may be buggy atm) -Night Palettes (Also buggy) -Extra legacy content for preservation purposes and additional story info -More additions such as (Window Size, Menu Themes and more) !Bugs will be patched!

-Widescreen Patch News- Now the question comes to be, will it happen now that SGH left the team? It might happen, but it will have to be redone from the ground up, meaning that it will take time and effort for it to work, more info will come in the future

Figured I'd give ya'll an update with T.O.T. New additions coming to The Original Trilogy - SAWNIC 3's (Newtrogic Panic) Music Credits (optional) - Character Title Cards (optional) - Visions & Dream's debug text for debug mode - FPS counter (optional)