Game
Isle of The Beholder
6 months ago

J1.02 Update 1 released!


This will probably be the last update before the deadline. Once the deadline ends, it's locked down until the game jam ends. I'll keep working on the feedback regardless, so feel free to send it in.

  • Adjusted the text for the puzzle hints.

  • Minor cutscene adjustments (both in text and visual).



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Next up

Overhauls on the way.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Something something... Stuff that I worked on.

I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

HERE WE GO!!

Ciro & his Friends FULL ENGLISH DEMO!

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

It's a bit early, but I have something cooking. Keep an eye out.

I've just added the beta of my german RPG Maker XP game "Cast Away - The Oddysee" here on GameJolt.

https://gamejolt.com/games/lamaz/1020306

https://theluigiplayer.lamaz.dev/cato/

Enjoy a nice dish, get a nice buff. What's not to like?