Game
Dragon Dreams 1: The Nightmare's Wake


4 days ago

Jul 2024-Feb 2025 ~ Key Rebinding! (Back from hiatus)


Happy (belated) New Year, adventurers!

It's been a while! As often happens, the creative juices dried up, and I took a bit of a hiatus. (Part of it is also worrying about the current map. It's kind of an important one, and I worry about being unable to make it interesting/fun... just overthinking stuff!)

Anyway, I'm back to working on the game this year, and while I haven't done all that much yet, what I have done includes probably the most important addition: Fully rebindable keys!
I don't expect I'll add this to the previous games, or earlier demos of this one, but it feels so relieving to have it done. I feel it was the main negative point of this game.

Anyway, here's a rough idea of some of what I've been up to since mid-2024. Most of this done this year though.

JUL 2024-FEB 2025

Current Map: 5 of 10 (23/?? sectors done)

- FINALLY IMPLEMENTED FULL KEY REBINDING! (video)
- Began implementing lore pages for bestiary entries. (video)
- Implemented a bunch of statistics tracked throughout the game, viewable on main menu.
- Worked on current map.
- Made 2 new enemies.
- Added more convenient way to track current arrows on HUD.
- Added indicators to purchase windows, for quickly seeing if you have enough money/ore/etc.
- Did a polishing sweep of all the previous maps, tidying up inconsistent stuff and things.
- Added some new things to earlier maps.

Current progress estimate: 50%

Hopefully see you in another couple months or so for another devlog, if I manage to keep up development now.

Have a good however long it is until I next see you!



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