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Game
Immortal Sins
4 years ago

The new package manager UI in action. Works regardless if you skipped the launcher or not.




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Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Jump List returns in the next update.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Soooo...yeah, you can now grow and cut down trees :)

A small teaser for the next update.

Jungling through the Jungle Dungeon

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

New vegetation, shading, and rock formations have arrived in the game Talus Odyssey. Still on RPG Maker XP ;)

Done some improvements to the backup system. Even added an icon to let you know that it's working.