Game
Through The Fragmentation

6 years ago

Just a fancy image I made for my currently developed game, Through The Fragmentation.


Unfortunately the graphics of the game are far from this great and I had to add small shadows, smoke effects, gradient layers, highlights, etc. in Photoshop.

By the way if you're wondering how the development is going - don't worry, I'm still working on the game, I'm just not the type of person who likes to post about what he's working on.

Actually the (kinda) final deadline in my head is September. We'll see how that'll turn out.

devlog-image.png


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͡° ͜ʖ ͡°) Guess what's going to happen today!

A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.

Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Me and the testing team be like

@Cherrioffical my pen dying before I could finish the drawing was not apart of the plan...

Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.

The main reason I switched back to first person was I felt the third person perspective very limited.

It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.

Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.