3 years ago

just changed some lightning and added basics textures




2 comments

Loading...

Next up

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Process of my Momaw Nadon illustration for the Star Wars May 4th event.

: Clip Studio Paint

: Lockdown by SoulProdMusic

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...