3 years ago

just changed some lightning and added basics textures




2 comments

Loading...

Next up

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!

Player-Movement working for my isometric/post-apocalypse game

RUINED MIMIC!

W.I.P Halo-Like FPS style shooter. Do you like it?

Some VHS animation test

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Here's my Bandit Trap #BanditDesign I made in Blender! What better design for a bandit than one of the most famous bandits, Robin Hood!

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...