Next up
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
The current world map. Though I suspect I'll use something different in-game.
Chapter 2 - In Progress
Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.
Choose your destiny! The game has been published.
Tall Mutants don't go down so easily.
Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
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