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Rejoice! The jankiest puzzle in the game has been re-done.
It's still a little fiddly, but now the boulder's less likely to do screwy things like get stuck on a platform, or teleport you to the side on touch.
Operative Delta, elite assassin.
She'll play some sort of part in Kodon's upcoming story content.
The only question is just how much stabbing this part will involve!
Happy New Year!
It's been a while since I last posted, but I've still been hard at work with the first chapter of Kodon's story.
And to show for it, we have this stylish fellow - he may be slippery, but he's no match for Kodon's homing shot!
The #BadArtChallenge is over and we're highlighting some of our faves!
You made such incredible bad art that we couldn't just give one of you a trophy.
The artists are tagged below
Avast! Space pirates!
And what's a captain without his crew? These scoundrels will be among the first to make life difficult for you in Phase 3.
I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.
I also wrote a new song to go with it!
Keep an eye out for this in the next update, coming... whenever I feel like it.
Sweet victory.
Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.
Stay tuned for more news in the coming months!
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
And here's the shop animation for last week's new flail weapon.
Its jump attack hits a wide area, making it perfect for swatting flying enemies!
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