Loading...
34
4 years ago

Keyboard/Mouse or Gamepad detection system in Unity.




0 comments

Loading...

Next up

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.

My first models in blender :D

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

The Blight has been buried for over 800 years...

What secrets lay intertwined amidst Eireos' ruins...

The journey begins July 21st!!

#pixelart #gamedev #indiegame #indiedev #jrpg

New enemy added in game :D

#TamagotchiHell

Is this a chaotic enough level or does it need more?

#GhoulFright #indiegame #indiedev #gamedev

A little more of my progress with Blender and UPBGE :D

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

this gentle old man asked for help. How could i say no 🌸

at the comments add (dialogue's not quite ready yet, it will all be in place by the demo, promise🤞)

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine