
Some initial gameplay of the game I'm developing for a game Jam
Next up
Keyboard/Mouse or Gamepad detection system in Unity.
I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"
Softwares: Unity, Blender.
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Learning a little more about modeling in blender and making another game using UBGE 0.3
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.











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