Loading...
42
3 years ago

Some initial gameplay of the game I'm developing for a game Jam




0 comments

Loading...

Next up

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

My first models in blender :D

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.

Keyboard/Mouse or Gamepad detection system in Unity.

5.0v3 PNM

And a funny icon mockup

New enemy added in game :D

#TamagotchiHell

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Scrapped Half life 2 Render I was going to do for the anniversary.

[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]

A little more of my progress with Blender and UPBGE :D