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54
3 years ago

A little more of my progress with Blender and UPBGE :D




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Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

My first models in blender :D

New enemy added in game :D

#TamagotchiHell

5.0v3 PNM

And a funny icon mockup

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine

Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)

don- don't ask why he's here.

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Some initial gameplay of the game I'm developing for a game Jam

Not much has been going on with the project but I guess I can post some more wips.

Modeling done by FnafKingOfCre

Also if anyone is interesting in helping out leave a comment :)

#Fnaf #Fangame

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.