
A little more of my progress with Blender and UPBGE :D
Next up
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
Learning a little more about modeling in blender and making another game using UBGE 0.3
My last improvements to this model before abandoning it lol
Some initial gameplay of the game I'm developing for a game Jam
A collection of faces I've worked on this year
My first models in blender :D
Keyboard/Mouse or Gamepad detection system in Unity.
update :p now with a low poly mesh instead of a sculpting, facial rig some teeths lol and now only missing the hair and skin details(some good textures) pennywise
Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾











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