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3 years ago

A little more of my progress with Blender and UPBGE :D




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My first models in blender :D

Learning a little more about modeling in blender and making another game using UBGE 0.3

New enemy added in game :D

#TamagotchiHell

I set out to make a teacup for a project I'm working on, but then I spaced out and did weird things with the shaders... LOL

Anyway, back to work for me.

Hope you're all doing well, and have a good weekend!

: Blender (Eevee)

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

Happy FNaC aniversary!

Render by @Marxfan2008

We have been making more progress all this time , we have ready soundtracks , textures , animations , etc!Gonna be shown in July 23

Thx to all of you all for your support and Emil Macko for creating fnac!

Keyboard/Mouse or Gamepad detection system in Unity.

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Boris is DONE!

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine