
A little more of my progress with Blender and UPBGE :D
Next up
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
My first models in blender :D
Keyboard/Mouse or Gamepad detection system in Unity.
Speedrun of modelling is almost done
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.
RELEASE ME!!! Thanks to @skvllycat
for the Audio Design.
Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾
The celebrate poster is as “Placeholder” for now.
Some initial gameplay of the game I'm developing for a game Jam











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