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50
3 years ago

New enemy added in game :D

#TamagotchiHell




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Some initial gameplay of the game I'm developing for a game Jam

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

I set out to make a teacup for a project I'm working on, but then I spaced out and did weird things with the shaders... LOL

Anyway, back to work for me.

Hope you're all doing well, and have a good weekend!

: Blender (Eevee)

A little more of my progress with Blender and UPBGE :D

Happy FNaC aniversary!

Render by @Marxfan2008

We have been making more progress all this time , we have ready soundtracks , textures , animations , etc!Gonna be shown in July 23

Thx to all of you all for your support and Emil Macko for creating fnac!

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.

Keyboard/Mouse or Gamepad detection system in Unity.

Boris is DONE!

Learning a little more about modeling in blender and making another game using UBGE 0.3