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3 years ago

New enemy added in game :D

#TamagotchiHell




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I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

"I used to play the guitar but I realized that I'm still very flexible to pursue my dream to boogie." - Discotheque Bonnie

Keyboard/Mouse or Gamepad detection system in Unity.

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Some initial gameplay of the game I'm developing for a game Jam

Learning a little more about modeling in blender and making another game using UBGE 0.3

Today I taught my #Blender class how to set up lighting for product rendering, and although it doesn’t look too exciting I think the result was good

A little more of my progress with Blender and UPBGE :D