
My first models in blender :D
Next up
A little more of my progress with Blender and UPBGE :D
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"
Softwares: Unity, Blender.
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Learning a little more about modeling in blender and making another game using UBGE 0.3
Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.
Mr. Bearnard, a lovely fatherly purple bear :'3 Also makes a really good fredbear model :)
Keyboard/Mouse or Gamepad detection system in Unity.











5 comments