Game
Through the Thorns and Curses

7 months ago

Latest update on already existing card.

Alchemy. The latest version is very clean and easy to read, in line with the style of the latest drawn illustrations.

But left one is still my favorite




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Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

New ability for additional diagonal movements. The way to avoid problems and save time

Happy #WIPWednesday!

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Making some art?

Practicing a song?

Something else?

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Final touches on opponent abilities before the demo update and their integration into the game!

An important step towards the release

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations: