Next up
player UI is coming together.
map of the settings landmass in midgard
normal and frozen versions
HUD test
testing the mood and ambience of things as i get player control systems wired into the text frontend.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
...
ingame machines and gameplay build progressing.
muspelheim campaign maps - clean version + industrial era version
you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.
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