Next up
...
ingame machines and gameplay build progressing.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
testing the mood and ambience of things as i get player control systems wired into the text frontend.
player UI is coming together.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
latest update to the midgard map based on recent campaigns.
a carrington event has occurred in NW Europe. Germany is in civil war.














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