Next up
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
limited working code for painting planets, not all the sections work right just yet, sadly.
HUD test
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
ingame machines and gameplay build progressing.
muspelheim campaign maps - clean version + industrial era version
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added














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