Next up
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
player UI is coming together.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
ingame machines and gameplay build progressing.
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
muspelheim campaign maps - clean version + industrial era version
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
HUD test
PLAYABLE RACES v0.4 now in the download links
mirror link: https://files.catbox.moe/h8nqio.pdf
the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.
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