Next up
muspelheim campaign maps - clean version + industrial era version
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.
player UI is coming together.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
testing the mood and ambience of things as i get player control systems wired into the text frontend.











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