3 years ago

Learning a little more about modeling in blender and making another game using UBGE 0.3




0 comments

Loading...

Next up

Some initial gameplay of the game I'm developing for a game Jam

New enemy added in game :D

#TamagotchiHell

A little more of my progress with Blender and UPBGE :D

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.

Keyboard/Mouse or Gamepad detection system in Unity.

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Otis in Underwater 🌊

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.