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On today's episode of Pixel Art Fundamentals: That is Not What the Sun Looks Like!
Yeah, I'm not sure what I was thinking when I shaded the old version. The new one looks more like an actual light source.
Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!
This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!
Egads! MORE of them? How many robot lizards does one game even need?!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It's finally here! Enjoy the story of Crucible again from a new perspective - that of the relentless mechanized alien warrior Tuhrahkkkii!
This update comes with a fully-developed 2nd playable character, and LOADS MORE!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
UNLEASH THE BEAST.
This is Tuhrahkkkii's final alternate weapon, the Beam Claws. These emphasize quick burst damage and hit-and-run tactics. They also pair nicely with the Grappling Hook, but I was too busy kicking fools here to show that off.
And here's the shop animation for last week's new flail weapon.
Its jump attack hits a wide area, making it perfect for swatting flying enemies!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Operative Delta, elite assassin.
She'll play some sort of part in Kodon's upcoming story content.
The only question is just how much stabbing this part will involve!
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