Game
Undertale Purple

3 months ago

Log Four: You Can Always Come Home!


Well! There is a post here! (IF YOU SAW THE FIRST ONE. UM. NO YOU DIDN'T <3 - i posted this on the wrong page)

After a .. very hectic week, I am finally back with some more news! After a productive few days coding, I'm pleased to say that progress on the game proper has begun! At least, a little bit of it, anyway :D

What's New?:

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  • Seven new rooms built in the starting area!

  • Murder and Pacifist consequences

  • Rudimentary puzzles!

  • NPC functionality and implementation

  • More world flags that make the world feel more alive and reponsive, as well as a global "plot" flag for main beats!

  • Lighting ... ?

What's Coming Up?:

home_screen.png
  • Improved collision, sound effects, and hopefully more soundtrack!

  • Implementation of story-specific cutscenes

  • Several bug fixes, including one that makes the lights in the windows look like the entire Underground simultaneously started having a rave.

  • Improved animation/look of certain sprites, as well as revamping some old ones from Undertale!

  • Fixing a very strange, specific bug where my save points have decided to become my mortal enemy

Overall?

I'm really pleased with how development has been going recently! All going well, I feel confident that with this pace, I may actually have something workable to start super-mega beta-testing it!! Of course, slow and steady - the last thing I want is a poorly finished product!

Persevere!



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Log Six: Writing, Leveling and Scaling Up!

Log One: The Future Is In The Palm Of Our Hands!

Log Two: Battle! Of the Battle System

chara!!

Log Seven (point Five): Preparations for Battle!

Sprite Commission!

Log Five: Trials and Tribulations (and Puzzles (and Japes))

Log Seven: Bibliography!

am i cooked (also sans sprite update)

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop