Game
Anomaly
3 years ago

Long time without any updates, eh? The game is not dead. I completely changed the theme so it fits on something I'm more comfortable to build: 1790s, early years of the electricity usage, some Lovecraftian refs with unique touch. See next post for a video




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Improving the anti-gravity mechanics to mess up your mind. Let's walk on the walls and ceilings?

I spend more of my time doing cute design graphs than actually designing the game. Sorry.

The path is constantly changing.

I'm recreating the whole game with Unity, as it's easier for me to create new interactions and will be lighter to run on more computers. I'm trying to keep the same visual quality, but might test some new styles someday.

For now, we only have a very basic prototype of what the introduction scene of the game will be. This should be the first step inside the game. Keep in mind it will probably change a lot in the future. It's just to give you some idea on where it's going.

We are changing the game's name to Anomaly! The project is still going, but we are focusing a lot on game design and basic gameplay mechanic now, so nothing really to show besides the Miro board where everything is being thought. For now.

Bandana Dee the Dream Friend

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think