Game
Hello Neighbor: Hidden Spirits
5 years ago

Made some AI bug fixes in the newest patch.




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Trophies are now implemented :)

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

IMPORTANT UPDATE

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)