Game
Hello Neighbor: Hidden Spirits
5 years ago

Made some AI bug fixes in the newest patch.




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Added proper window jumping and swearing when the Neighbor is in hunt mode

In the next update, you can expect to find loads of secrets and... lore????? >:)

Trophies are now implemented :)