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9
Game
JICE
2 months ago

Made some conveyor belts. These are splines that automatically spawn new parts of the conveyor as I move it.




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Updating some sound effects and adding placeholders for planned mechanics' audio responses. Here is some new pew pew sounds

New voice lines for robot toasters. More weird, more squeaky, more lore-accurate.

This week - snowballing code problems, so not much to show. Started with having to update world origin, but that meant custom logic for loading levels. Which led to player sometimes spawning outside of playable area..

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Some new sounds for the flying tin cans The toasts they throw now actually sound soft and crunchy

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Some robots idling at the space station, acting busy. The big fish is actually a placeholder for some cool centerpiece statue, haven't decided yet what it's going to be.

Added energized walls and some placeholders for obstacles, so here is some more sliding around.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Was improving the donut mechanic that launches the player in a forward direction. Turns out, if you jump a certain way into it, you will get super boosted.. Probably will leave this as a feature