Game
LCD FNaF 6



2 months ago

Making good progress in terms of assets at the moment. Here's some images from the game

The office

The custom shift menu

and the (incomplete) title screen




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V1.1.6 Changelog

- Nerfed Chica & Bonnie, buffed Foxy - all to be closer to the original game

(Now Chica & Bonnie can't kill you until you switch to camera mode, and Foxy can kill you whenever.)

- Doors can't be toggled if in camera mode

Something I forgot to show yesterday is the different background for Custom Shift

I made the background a more burnt colour inspired by the pizzeria burning down in the canon ending of FNaF 6

Coding progress so far - a basic menu that will be fixed later and custom night settings

(I was a bit slowed down today fixing more stuff in LCD FNaF 1)

Here's more great art your fellow Jolters created for #GameJoltColors25!

All artists are tagged below.

You can still participate! Check your quest log to get started.

V1.1.5 Changelog

- Made the mouse visible when on screen

candy the cat pixel art!

V1.0.4 Changelog

- Hotfix for a major visual bug where you could drag objects around

V1.1.4 Changelog

- Added an option to switch between 6 or 9 minute nights after some feedback

(The animatronics will also move a bit quicker on 6 minute nights besides Freddy who I kept the same because of his shorter 3 second timer)

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

I made a take on the FNaF 1 animatronics for a fangame I'm considering making, and thought I'd share them for fun.

I call them the 'Recalled' animatronics (except Golden Freddy who I call 'Rotted Freddy')