Next up
Coding progress so far - a basic menu that will be fixed later and custom night settings
(I was a bit slowed down today fixing more stuff in LCD FNaF 1)
V1.1.6 Changelog
- Nerfed Chica & Bonnie, buffed Foxy - all to be closer to the original game
(Now Chica & Bonnie can't kill you until you switch to camera mode, and Foxy can kill you whenever.)
- Doors can't be toggled if in camera mode
I made a take on the FNaF 1 animatronics for a fangame I'm considering making, and thought I'd share them for fun.
I call them the 'Recalled' animatronics (except Golden Freddy who I call 'Rotted Freddy')
FUNDRAISER LIVESTREAM #SaveJim
"This is where their story ends"
LCD FNaF 6 now in development. Link below
V1.0.4 Changelog
- Hotfix for a major visual bug where you could drag objects around
V1.1.4 Changelog
- Added an option to switch between 6 or 9 minute nights after some feedback
(The animatronics will also move a bit quicker on 6 minute nights besides Freddy who I kept the same because of his shorter 3 second timer)
-THE WITHERED ANIMATRONIC'S HAS ARRIVED-
!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!
V1.1.5 Changelog
- Made the mouse visible when on screen















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