Game
LCD FNaF

1 day ago

V1.1.4 Changelog

- Added an option to switch between 6 or 9 minute nights after some feedback

(The animatronics will also move a bit quicker on 6 minute nights besides Freddy who I kept the same because of his shorter 3 second timer)




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LCD FNaF - The official low-budget Trailer

Play here

>>gamejolt.com/games/LCD-FNaF/1001601<<

(Not affiliated with Scott Cawthon)

V1.1.6 Changelog

- Nerfed Chica & Bonnie, buffed Foxy - all to be closer to the original game

(Now Chica & Bonnie can't kill you until you switch to camera mode, and Foxy can kill you whenever.)

- Doors can't be toggled if in camera mode

V1.0.3 Changelog

- Added the "No Yellowing" trophy

- Added a simple guide to the download options

V1.0.4 Changelog

- Hotfix for a major visual bug where you could drag objects around

Pov: When Pomni has to spend five nights at Spudsy's

Coding progress so far - a basic menu that will be fixed later and custom night settings

(I was a bit slowed down today fixing more stuff in LCD FNaF 1)

I made a take on the FNaF 1 animatronics for a fangame I'm considering making, and thought I'd share them for fun.

I call them the 'Recalled' animatronics (except Golden Freddy who I call 'Rotted Freddy')

Making good progress in terms of assets at the moment. Here's some images from the game

The office

The custom shift menu

and the (incomplete) title screen

V1.0.1 Changelog

- Fixed a trophy bug that would give you the platinum after getting all trophy's of the same rarity

(e.g. all bronze)

- Nerfed power drain

(1.5x more power)

- Actually made the game accessible

(the page was still on dev log mode - My bad)

"This is where their story ends"

LCD FNaF 6 now in development. Link below

gamejolt.com/games/LCD-FNaF-6/1002408