Update 1: So when I said that the code shattered, I mean all walking and movement code everywhere, which, for some reason included the battle map states. Which, honestly, should not have been possible. But it did.
Update 2: Got the player back moving properly. I'm c/p some of the code, so some of the old and new is kind of fighting each other. But as I'm getting things migrated over and deleting the old stuff I don't need or can't use, it's getting smoother and smoother.
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