Game
FNaF World XL
3 years ago

Mini (lack of) Progress update:

Laptop is currently down and out due to issues with recent Windows updates.

It should hopefully be back in action in a few days, but it does mean that for now everything I was working on is dead in the water.




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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

First signs of danger.

New project is having a fun, early outing.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Suppose it was about time that some of these skills got a little extra kick.

I might be having too much fun with this process...

Motivation has returned in a substantial enough way.