Game
FNaF World XL
1 year ago

Mini Progress Update:


Stumbled upon a spreadsheet that goes over literally all the values that would've helped me make the battle mode fair and balanced ages ago.

Good news is that now there's a likely chance that I'll make sensibly balanced enemies, and maybe even get the player skills in the same boat. Bad news is that this is not helping me escape the "clueless idiot" allegations.

Still gonna be awhile until any of it is playable and presentable.

1
1


0 comments

Loading...

Next up

Yeah, we're doing this.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New look, new direction.

Got a (mostly stable) demo ready for the occasion!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

I think I know what needs to be done to shake up XL's next public appearance...

New project is having a fun, early outing.

First signs of danger.