Game
FNaF World XL
1 year ago

Mini Progress Update:


Stumbled upon a spreadsheet that goes over literally all the values that would've helped me make the battle mode fair and balanced ages ago.

Good news is that now there's a likely chance that I'll make sensibly balanced enemies, and maybe even get the player skills in the same boat. Bad news is that this is not helping me escape the "clueless idiot" allegations.

Still gonna be awhile until any of it is playable and presentable.

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The more things change, the more they stay the same.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

That time of year again.

Suppose it was about time that some of these skills got a little extra kick.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

How about we change things up?

New project is having a fun, early outing.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Yeah, we're doing this.

Suppose it's rude to come back doing polls without showing some sort of progress for it.