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KRISTAL: Battle Mode
27 days ago

Mini Status Update 5

After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.

Anyway:

- Added working Single reticle weapons critical hits

- Added low HP and DOWN colors for Multi/Single Battles.


If anyone has any recommendations for battle music remixes, please let me know in the comments. If you can provide a link, that's even better.



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Mini Status Update 4

The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.

This will be the new thumbnail for Kristal Battle Mode.

Took me 3 hours, but DAMN was it worth it.

Status Update

I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.

I've also FINALLY added Static encounters to the battle rooms.

Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.

This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.

Finally, I beat Deltatraveler Genocide Paula at LV 1. Here are the equips:

Kris - Antique Knife, Old Tutu

Noelle - Antique Knife, Old Tutu

Susie - Chocolate Candy, Blood Bandana

For some reason, healing items also give DEF and ATK if forced in equip slots

Kris is stoopid (made in Kristal)

Edit: How the fck is this the most liked post I've ever made. I am genuinely confused. Is this the power of shitposting?

Edit 2: "* You are filled with the power of shitposting."

For anyone that uses Kristal (or just wants to see something cool) I made a Jevil Library, allowing you to use Jevil as a party member. Took me a few hours, but here we go.

You can find the download link in the Kristal Server. Here's a battle showcase.

Deltarune Chapter 1 ending

Art - @PKMNTrainerZion (Me)

Took me about an hour to make this.

Battle Buttons have been slightly redone to fit the new Battle UI.

I have a very special feature coming in 1.0.0. If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.

Mini Status Update

Fully fleshed out the ACT/SKILL menu swap function.

Added a new spell to the Vessel's SKILL menu.

Fixed a few bugs.

Finalized the SavePoint menu.

Thanks to @AlexAndIndy , @KreeperKilla551 , and @Fortniteballsfunny for being Playtesters!