Granted, it's still very early, seeing as pretty much everything that wasn't public was lost but seeing as I had the story semi-written before I managed to rewrite the chapters in less then a quarter of the time it would have taken me before, and now I'm adding things I didn't even think of before when writing the early chapters. The early were really bland before, focusing only on Muppy, and a few of Dark's actions in like maybe 5 or 6 pages worth of content before the story very quickly expanded. That being said I'm not very good at art(although my siblings are, but they are usually very busy) so I'll probably end up posting the raw scripts when I'm finished and then do the art/storyboards later(or possibly make it a game or animation still depending on if I can save up enough budget to hire some help)
Next up
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
I met Charles Martinet(former voice of like %99 of the Mario cast) today!
Today is the "Muppy The Bunny" series 10th Anniversary! Honestly, it's less of a series up until now, and more so weird experiments and concepts strung together on impulse disguising itself as a series. Thanks to everyone who's supported me throughout!
I'm still trying to make this look and flow better, any advice?
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Wanted to practice drawing something different than usual so I drew Sans since the Deltarune newsletter just dropped lol. pretty proud of it being just a real quick doodle.
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
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