That's right! Controls are now rebindable. It's not perfect yet (quite a few keys don't have proper text, and some menu controls don't have options to rebind them), but now that the framework's there, polishing it up should be much easier.
Next up
Month 41: Water Physics
Month 40: Better Boss Attack Selection
Month 29: Particles
Where has Bast been?
Month 31: Weighted Dynamic Camera
Month 39: Button Images
Month 32: Screen Transitions
Month 30: New Area Preview
Month 37: Energy
Month 33: Pause Menu
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