Game
Dominus Infernus







5 years ago

Working on the interface




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Trying out highlighted enemies, character selection, damage display and more

More experimentation, this time with animated tiles and terrain shapes #pixelart

First run with NPC, MOBs and Portal

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing

XP bar

Making a paperdoll using a camera and render-to-texture into a UI element

Something I worked on during the winter

The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art