5 years ago

More Frisk, more motion, more smoothness !)
Hello) I updated Frisk's movement. What do you think?




3 comments

Loading...

Next up

Implementing cutscenes is crucial for the remake, so I added NavMash to the project. It allows us to design AI movement logic and create more natural movements in cutscenes. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev

News time! Today I want to show you a disco in the dungeon ; ) I have created a tool to manage lighting zones. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev

Hello! After choosing the assets and color, we tried different color schemes and environment settings and we already have something to show!

The entrance room to the Ruins. What do you think?

Our 2024 Advent Calendar has opened! Day 25: @yksuna is a great Creator who posts great illustrations including fan art of Arcane, Undertale, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Hi! Everything is going very well. We've designed level creation pipeline. Here is one of the results using the new approach. Check this out ; ) #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev

oh wow i actually finished it!

frisk :D

Hello) Here is some models before the first alpha build

Hi! Despite numerous air raid alerts, we managed to work and have something to show.

Entrance to the Ruins v2! How do you like the update? #undertale #undertale3d #undertaleau #fangame #indie #gamedev

Undertale Yellow: Beta Edition

More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?